Rocket Racing

Role: Senior UX Designer | Time: Feb 2022 - Present | Tools: Figma

Rocket Racing is a “supersonic arcade racer that lets you drift, fly, and boost with your friends through an ever-growing selection of tracks!”

Working as a UX Designer at Psyonix and Epic Games for Rocket Racing has been a deeply cherished transformative experience. It’s been a huge joy being able to directly contribute to a game that captured the attention of an average of 600,000 players on launch. I’m proud to have been working alongside such a hardworking and dedicated team, and I feel personally accomplished having played a role in it! My work shaped crucial elements like game flow, player menus, HUD design, and game modes from conceptualization to launch. Ensuring a seamless and enjoyable experience for players has been incredibly rewarding.

I look forward to continuing to work on this game to enhance the player experience further. I’m excited to explore innovative initiatives and push boundaries within our game. This journey so far has been incredible, and I can’t wait to see what new challenges lie ahead!

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